xlib_playground

Xlib playground for experiments.
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DateCommit messageAuthorFiles+-
2023-01-14 23:34Fix memory leak.Matsuda Kenji4+13-8
2023-01-14 22:40Add counters for memory debugging. counters incremented with malloc and decremented with free for each structs. maybe List struct is the source of memory leak.Matsuda Kenji5+66-7
2023-01-14 21:09change error messageMatsuda Kenji1+1-1
2023-01-14 20:57initialize pointers with NULLMatsuda Kenji1+7-12
2023-01-14 10:19add debug messageMatsuda Kenji1+4-7
2023-01-13 09:06fix memory leak in lhandle_collision\nbut still leaking in the same functionMatsuda Kenji1+1-1
2023-01-13 08:54find memory leak in lhandle_collision()Matsuda Kenji1+11-1
2023-01-13 07:19fix bugMatsuda Kenji1+1-1
2023-01-13 05:51Add enemyMatsuda Kenji2+43-3
2023-01-13 03:26add enemyMatsuda Kenji4+69-25
2023-01-13 02:00rename SUB_TICK to SUB_FRAMEMatsuda Kenji1+4-5
2023-01-12 07:27make comment clearMatsuda Kenji1+3-3
2023-01-12 05:51Change Makefile for test.Matsuda Kenji1+1-1
2023-01-12 01:46add debug messagesMatsuda Kenji1+58-15
2023-01-12 01:00Use typedef for structsMatsuda Kenji5+121-122
2023-01-12 00:38move falling status inside ObjectMatsuda Kenji3+23-19
2023-01-11 06:42delete unused stuffMatsuda Kenji3+2-43
2023-01-11 06:24change the worldMatsuda Kenji1+9-9
2023-01-11 06:24change is_on_floor_before() methodMatsuda Kenji1+5-8
2023-01-11 02:55add Makefile for testMatsuda Kenji6+33-11
2023-01-11 02:09rename Makefile targetMatsuda Kenji2+2-2
2023-01-11 01:46add testMatsuda Kenji4+226-1
2023-01-10 22:55fix typo for file nameMatsuda Kenji1+0-66
2023-01-10 05:16cleanMatsuda Kenji1+18-10
2023-01-10 05:05Implement collision handler.Matsuda Kenji1+47-2
2023-01-10 04:10Fix bugMatsuda Kenji1+9-12
2023-01-10 03:58Implement more efficient collision handler.Matsuda Kenji2+59-7
2023-01-10 03:57change mapMatsuda Kenji1+5-5
2023-01-10 01:48Disable drawing outside the screen.Matsuda Kenji1+7-5
2023-01-10 01:38disable double drawingMatsuda Kenji1+0-1
2023-01-10 01:36rename variableMatsuda Kenji1+22-22
2023-01-10 01:31Change to use a single list for all objectsMatsuda Kenji3+44-60
2023-01-10 00:38add collision handler for listMatsuda Kenji3+20-3
2023-01-10 00:28add new filesMatsuda Kenji4+410-0
2023-01-09 23:52Divide headers completely...Matsuda Kenji4+35-446
2023-01-09 23:39delete unused functionsMatsuda Kenji2+0-81
2023-01-09 23:00use listMatsuda Kenji2+51-21
2023-01-09 22:31add error messagesMatsuda Kenji4+159-35
2023-01-09 06:18add list filesMatsuda Kenji2+117-0
2023-01-09 06:06change to use general collision functionMatsuda Kenji1+3-4
2023-01-08 04:25change order of function prototypesMatsuda Kenji1+2-2
2023-01-08 04:22change scroll marginMatsuda Kenji1+1-1
2023-01-07 23:13delete list headerMatsuda Kenji3+72-94
2023-01-07 01:01add draw_object functionMatsuda Kenji4+46-16
2023-01-06 05:01move functions so that the order of definitions is the same as that of prototypesMatsuda Kenji1+15-13
2023-01-06 04:52delete unused function prototypeMatsuda Kenji1+0-3
2023-01-05 10:23make collision handler an array of function pointersMatsuda Kenji3+21-9
2023-01-05 06:12add experimental collision handlerMatsuda Kenji3+80-61
2023-01-05 03:36delete parentheses from macroMatsuda Kenji1+6-6
2023-01-04 23:00change unclear while statements to usual for statementsMatsuda Kenji1+8-14
2023-01-04 22:54delete originalMatsuda Kenji3+0-508
2023-01-04 02:08add goal flagMatsuda Kenji2+74-36
2023-01-04 01:35add vertical scrollMatsuda Kenji2+81-75
2023-01-04 01:19copy ex8 to ex9Matsuda Kenji6+994-0
2023-01-02 23:50ex5: change order of collision handlingMatsuda Kenji1+4-4
2023-01-02 23:12ex5: make window smallMatsuda Kenji1+6-6
2023-01-02 23:02make window smallMatsuda Kenji1+6-6
2023-01-02 09:49change order of handling collisionMatsuda Kenji1+6-4
2023-01-01 08:18fix bugMatsuda Kenji1+2-2
2023-01-01 04:21add falling statusMatsuda Kenji3+44-11
2022-12-31 07:53use linked list utilMatsuda Kenji2+62-140
2022-12-31 06:55renameMatsuda Kenji3+241-7
2022-12-31 05:46renameMatsuda Kenji2+1-154
2022-12-31 03:25fix segfaultMatsuda Kenji2+22-58
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