tofu

Making something with OpenGL in Go
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commit 2948e3da4df14788d2b96aa4de3b40242beded34
parent a2419b804ccf86a284bda8279f5be739d549db78
Author: Matsuda Kenji <info@mtkn.jp>
Date:   Sat, 16 Nov 2024 17:56:29 +0900

update mandelbrot

Diffstat:
Mcmd/mandelbrot/main.go | 13-------------
1 file changed, 0 insertions(+), 13 deletions(-)

diff --git a/cmd/mandelbrot/main.go b/cmd/mandelbrot/main.go @@ -1,7 +1,6 @@ package main import ( - "image/color" "log" "path/filepath" "runtime" @@ -110,18 +109,6 @@ var object = tofu.Object{ tofu.Vec3{-1, -1, 0}, tofu.Vec3{-1, 1, 0}, }, - Colors: []color.Color{ - color.RGBA{}, - color.RGBA{}, - color.RGBA{}, - color.RGBA{}, - }, - Normals: []tofu.Vec3{ - {0, 0, 0}, - }, - TexCoords: []tofu.Vec2{ - {0, 0}, - }, Faces: []tofu.Face{ {[3]tofu.VertexIndex{{V: 0, N: tofu.NoIndex, T: tofu.NoIndex}, {V: 1, N: tofu.NoIndex, T: tofu.NoIndex},