glad.c (60263B)
1 /* 2 3 OpenGL loader generated by glad 0.1.34 on Thu Jun 22 01:43:00 2023. 4 5 Language/Generator: C/C++ 6 Specification: gl 7 APIs: gl=3.3 8 Profile: core 9 Extensions: 10 11 Loader: True 12 Local files: False 13 Omit khrplatform: False 14 Reproducible: False 15 16 Commandline: 17 --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions="" 18 Online: 19 https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3 20 */ 21 22 #include <stdio.h> 23 #include <stdlib.h> 24 #include <string.h> 25 #include <glad/glad.h> 26 27 static void* get_proc(const char *namez); 28 29 #if defined(_WIN32) || defined(__CYGWIN__) 30 #ifndef _WINDOWS_ 31 #undef APIENTRY 32 #endif 33 #include <windows.h> 34 static HMODULE libGL; 35 36 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*); 37 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 38 39 #ifdef _MSC_VER 40 #ifdef __has_include 41 #if __has_include(<winapifamily.h>) 42 #define HAVE_WINAPIFAMILY 1 43 #endif 44 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ 45 #define HAVE_WINAPIFAMILY 1 46 #endif 47 #endif 48 49 #ifdef HAVE_WINAPIFAMILY 50 #include <winapifamily.h> 51 #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 52 #define IS_UWP 1 53 #endif 54 #endif 55 56 static 57 int open_gl(void) { 58 #ifndef IS_UWP 59 libGL = LoadLibraryW(L"opengl32.dll"); 60 if(libGL != NULL) { 61 void (* tmp)(void); 62 tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress"); 63 gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp; 64 return gladGetProcAddressPtr != NULL; 65 } 66 #endif 67 68 return 0; 69 } 70 71 static 72 void close_gl(void) { 73 if(libGL != NULL) { 74 FreeLibrary((HMODULE) libGL); 75 libGL = NULL; 76 } 77 } 78 #else 79 #include <dlfcn.h> 80 static void* libGL; 81 82 #if !defined(__APPLE__) && !defined(__HAIKU__) 83 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*); 84 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr; 85 #endif 86 87 static 88 int open_gl(void) { 89 #ifdef __APPLE__ 90 static const char *NAMES[] = { 91 "../Frameworks/OpenGL.framework/OpenGL", 92 "/Library/Frameworks/OpenGL.framework/OpenGL", 93 "/System/Library/Frameworks/OpenGL.framework/OpenGL", 94 "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" 95 }; 96 #else 97 static const char *NAMES[] = {"libGL.so.1", "libGL.so"}; 98 #endif 99 100 unsigned int index = 0; 101 for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) { 102 libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL); 103 104 if(libGL != NULL) { 105 #if defined(__APPLE__) || defined(__HAIKU__) 106 return 1; 107 #else 108 gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL, 109 "glXGetProcAddressARB"); 110 return gladGetProcAddressPtr != NULL; 111 #endif 112 } 113 } 114 115 return 0; 116 } 117 118 static 119 void close_gl(void) { 120 if(libGL != NULL) { 121 dlclose(libGL); 122 libGL = NULL; 123 } 124 } 125 #endif 126 127 static 128 void* get_proc(const char *namez) { 129 void* result = NULL; 130 if(libGL == NULL) return NULL; 131 132 #if !defined(__APPLE__) && !defined(__HAIKU__) 133 if(gladGetProcAddressPtr != NULL) { 134 result = gladGetProcAddressPtr(namez); 135 } 136 #endif 137 if(result == NULL) { 138 #if defined(_WIN32) || defined(__CYGWIN__) 139 result = (void*)GetProcAddress((HMODULE) libGL, namez); 140 #else 141 result = dlsym(libGL, namez); 142 #endif 143 } 144 145 return result; 146 } 147 148 int gladLoadGL(void) { 149 int status = 0; 150 151 if(open_gl()) { 152 status = gladLoadGLLoader(&get_proc); 153 close_gl(); 154 } 155 156 return status; 157 } 158 159 struct gladGLversionStruct GLVersion = { 0, 0 }; 160 161 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) 162 #define _GLAD_IS_SOME_NEW_VERSION 1 163 #endif 164 165 static int max_loaded_major; 166 static int max_loaded_minor; 167 168 static const char *exts = NULL; 169 static int num_exts_i = 0; 170 static char **exts_i = NULL; 171 172 static int get_exts(void) { 173 #ifdef _GLAD_IS_SOME_NEW_VERSION 174 if(max_loaded_major < 3) { 175 #endif 176 exts = (const char *)glGetString(GL_EXTENSIONS); 177 #ifdef _GLAD_IS_SOME_NEW_VERSION 178 } else { 179 unsigned int index; 180 181 num_exts_i = 0; 182 glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i); 183 if (num_exts_i > 0) { 184 exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i)); 185 } 186 187 if (exts_i == NULL) { 188 return 0; 189 } 190 191 for(index = 0; index < (unsigned)num_exts_i; index++) { 192 const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index); 193 size_t len = strlen(gl_str_tmp); 194 195 char *local_str = (char*)malloc((len+1) * sizeof(char)); 196 if(local_str != NULL) { 197 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char)); 198 } 199 exts_i[index] = local_str; 200 } 201 } 202 #endif 203 return 1; 204 } 205 206 static void free_exts(void) { 207 if (exts_i != NULL) { 208 int index; 209 for(index = 0; index < num_exts_i; index++) { 210 free((char *)exts_i[index]); 211 } 212 free((void *)exts_i); 213 exts_i = NULL; 214 } 215 } 216 217 static int has_ext(const char *ext) { 218 #ifdef _GLAD_IS_SOME_NEW_VERSION 219 if(max_loaded_major < 3) { 220 #endif 221 const char *extensions; 222 const char *loc; 223 const char *terminator; 224 extensions = exts; 225 if(extensions == NULL || ext == NULL) { 226 return 0; 227 } 228 229 while(1) { 230 loc = strstr(extensions, ext); 231 if(loc == NULL) { 232 return 0; 233 } 234 235 terminator = loc + strlen(ext); 236 if((loc == extensions || *(loc - 1) == ' ') && 237 (*terminator == ' ' || *terminator == '\0')) { 238 return 1; 239 } 240 extensions = terminator; 241 } 242 #ifdef _GLAD_IS_SOME_NEW_VERSION 243 } else { 244 int index; 245 if(exts_i == NULL) return 0; 246 for(index = 0; index < num_exts_i; index++) { 247 const char *e = exts_i[index]; 248 249 if(exts_i[index] != NULL && strcmp(e, ext) == 0) { 250 return 1; 251 } 252 } 253 } 254 #endif 255 256 return 0; 257 } 258 int GLAD_GL_VERSION_1_0 = 0; 259 int GLAD_GL_VERSION_1_1 = 0; 260 int GLAD_GL_VERSION_1_2 = 0; 261 int GLAD_GL_VERSION_1_3 = 0; 262 int GLAD_GL_VERSION_1_4 = 0; 263 int GLAD_GL_VERSION_1_5 = 0; 264 int GLAD_GL_VERSION_2_0 = 0; 265 int GLAD_GL_VERSION_2_1 = 0; 266 int GLAD_GL_VERSION_3_0 = 0; 267 int GLAD_GL_VERSION_3_1 = 0; 268 int GLAD_GL_VERSION_3_2 = 0; 269 int GLAD_GL_VERSION_3_3 = 0; 270 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; 271 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; 272 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; 273 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; 274 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; 275 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; 276 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; 277 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; 278 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; 279 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; 280 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; 281 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; 282 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; 283 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; 284 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; 285 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; 286 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; 287 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; 288 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; 289 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; 290 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; 291 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; 292 PFNGLBUFFERDATAPROC glad_glBufferData = NULL; 293 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; 294 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; 295 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; 296 PFNGLCLEARPROC glad_glClear = NULL; 297 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; 298 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; 299 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; 300 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; 301 PFNGLCLEARCOLORPROC glad_glClearColor = NULL; 302 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; 303 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; 304 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; 305 PFNGLCOLORMASKPROC glad_glColorMask = NULL; 306 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; 307 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL; 308 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL; 309 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL; 310 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL; 311 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; 312 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; 313 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; 314 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; 315 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; 316 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; 317 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; 318 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; 319 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; 320 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; 321 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; 322 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; 323 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; 324 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; 325 PFNGLCREATESHADERPROC glad_glCreateShader = NULL; 326 PFNGLCULLFACEPROC glad_glCullFace = NULL; 327 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; 328 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; 329 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; 330 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; 331 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; 332 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; 333 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; 334 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; 335 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; 336 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; 337 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; 338 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; 339 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; 340 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; 341 PFNGLDISABLEPROC glad_glDisable = NULL; 342 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; 343 PFNGLDISABLEIPROC glad_glDisablei = NULL; 344 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; 345 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; 346 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; 347 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; 348 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; 349 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; 350 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; 351 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; 352 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; 353 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; 354 PFNGLENABLEPROC glad_glEnable = NULL; 355 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; 356 PFNGLENABLEIPROC glad_glEnablei = NULL; 357 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; 358 PFNGLENDQUERYPROC glad_glEndQuery = NULL; 359 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; 360 PFNGLFENCESYNCPROC glad_glFenceSync = NULL; 361 PFNGLFINISHPROC glad_glFinish = NULL; 362 PFNGLFLUSHPROC glad_glFlush = NULL; 363 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; 364 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; 365 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; 366 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; 367 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; 368 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; 369 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; 370 PFNGLFRONTFACEPROC glad_glFrontFace = NULL; 371 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; 372 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; 373 PFNGLGENQUERIESPROC glad_glGenQueries = NULL; 374 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; 375 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; 376 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; 377 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; 378 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; 379 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; 380 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; 381 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; 382 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; 383 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; 384 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; 385 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; 386 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; 387 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; 388 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; 389 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; 390 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; 391 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; 392 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; 393 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; 394 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; 395 PFNGLGETERRORPROC glad_glGetError = NULL; 396 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; 397 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; 398 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; 399 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; 400 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; 401 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; 402 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; 403 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; 404 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; 405 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; 406 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; 407 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; 408 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; 409 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; 410 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; 411 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; 412 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; 413 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; 414 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; 415 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; 416 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; 417 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; 418 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; 419 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; 420 PFNGLGETSTRINGPROC glad_glGetString = NULL; 421 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; 422 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; 423 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; 424 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; 425 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; 426 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; 427 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; 428 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; 429 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; 430 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; 431 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; 432 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; 433 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; 434 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; 435 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; 436 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; 437 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; 438 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; 439 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; 440 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; 441 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; 442 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; 443 PFNGLHINTPROC glad_glHint = NULL; 444 PFNGLISBUFFERPROC glad_glIsBuffer = NULL; 445 PFNGLISENABLEDPROC glad_glIsEnabled = NULL; 446 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; 447 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; 448 PFNGLISPROGRAMPROC glad_glIsProgram = NULL; 449 PFNGLISQUERYPROC glad_glIsQuery = NULL; 450 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; 451 PFNGLISSAMPLERPROC glad_glIsSampler = NULL; 452 PFNGLISSHADERPROC glad_glIsShader = NULL; 453 PFNGLISSYNCPROC glad_glIsSync = NULL; 454 PFNGLISTEXTUREPROC glad_glIsTexture = NULL; 455 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; 456 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; 457 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; 458 PFNGLLOGICOPPROC glad_glLogicOp = NULL; 459 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; 460 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; 461 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; 462 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; 463 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; 464 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL; 465 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL; 466 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL; 467 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL; 468 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL; 469 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL; 470 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL; 471 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL; 472 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL; 473 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL; 474 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; 475 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; 476 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; 477 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; 478 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; 479 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; 480 PFNGLPOINTSIZEPROC glad_glPointSize = NULL; 481 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; 482 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; 483 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; 484 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; 485 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; 486 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; 487 PFNGLREADPIXELSPROC glad_glReadPixels = NULL; 488 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; 489 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; 490 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; 491 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; 492 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; 493 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; 494 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; 495 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; 496 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; 497 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; 498 PFNGLSCISSORPROC glad_glScissor = NULL; 499 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL; 500 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL; 501 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; 502 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; 503 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; 504 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; 505 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; 506 PFNGLSTENCILOPPROC glad_glStencilOp = NULL; 507 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; 508 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; 509 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL; 510 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL; 511 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL; 512 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL; 513 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL; 514 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL; 515 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL; 516 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL; 517 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; 518 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; 519 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; 520 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; 521 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; 522 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; 523 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; 524 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; 525 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; 526 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; 527 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; 528 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; 529 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; 530 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; 531 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; 532 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; 533 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; 534 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; 535 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; 536 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; 537 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; 538 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; 539 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; 540 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; 541 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; 542 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; 543 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; 544 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; 545 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; 546 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; 547 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; 548 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; 549 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; 550 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; 551 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; 552 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; 553 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; 554 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; 555 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; 556 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; 557 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; 558 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; 559 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; 560 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; 561 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; 562 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; 563 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; 564 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; 565 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; 566 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; 567 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; 568 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; 569 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; 570 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; 571 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; 572 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; 573 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; 574 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; 575 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; 576 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; 577 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; 578 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; 579 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; 580 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; 581 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; 582 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; 583 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; 584 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; 585 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; 586 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; 587 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; 588 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; 589 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; 590 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; 591 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; 592 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; 593 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; 594 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; 595 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; 596 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; 597 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; 598 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; 599 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; 600 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; 601 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; 602 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; 603 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; 604 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; 605 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; 606 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; 607 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; 608 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; 609 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; 610 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; 611 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; 612 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; 613 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; 614 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; 615 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; 616 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; 617 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; 618 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; 619 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; 620 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; 621 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; 622 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; 623 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; 624 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; 625 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; 626 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; 627 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; 628 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; 629 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; 630 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; 631 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; 632 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; 633 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; 634 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; 635 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; 636 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL; 637 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL; 638 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL; 639 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL; 640 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL; 641 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL; 642 PFNGLVIEWPORTPROC glad_glViewport = NULL; 643 PFNGLWAITSYNCPROC glad_glWaitSync = NULL; 644 static void load_GL_VERSION_1_0(GLADloadproc load) { 645 if(!GLAD_GL_VERSION_1_0) return; 646 glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace"); 647 glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace"); 648 glad_glHint = (PFNGLHINTPROC)load("glHint"); 649 glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth"); 650 glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize"); 651 glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode"); 652 glad_glScissor = (PFNGLSCISSORPROC)load("glScissor"); 653 glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf"); 654 glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv"); 655 glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri"); 656 glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv"); 657 glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D"); 658 glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D"); 659 glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer"); 660 glad_glClear = (PFNGLCLEARPROC)load("glClear"); 661 glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor"); 662 glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil"); 663 glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth"); 664 glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask"); 665 glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask"); 666 glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask"); 667 glad_glDisable = (PFNGLDISABLEPROC)load("glDisable"); 668 glad_glEnable = (PFNGLENABLEPROC)load("glEnable"); 669 glad_glFinish = (PFNGLFINISHPROC)load("glFinish"); 670 glad_glFlush = (PFNGLFLUSHPROC)load("glFlush"); 671 glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc"); 672 glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp"); 673 glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc"); 674 glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp"); 675 glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc"); 676 glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref"); 677 glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei"); 678 glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer"); 679 glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels"); 680 glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv"); 681 glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev"); 682 glad_glGetError = (PFNGLGETERRORPROC)load("glGetError"); 683 glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv"); 684 glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv"); 685 glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 686 glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage"); 687 glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv"); 688 glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv"); 689 glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv"); 690 glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv"); 691 glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled"); 692 glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange"); 693 glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport"); 694 } 695 static void load_GL_VERSION_1_1(GLADloadproc load) { 696 if(!GLAD_GL_VERSION_1_1) return; 697 glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays"); 698 glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements"); 699 glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset"); 700 glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D"); 701 glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D"); 702 glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D"); 703 glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D"); 704 glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D"); 705 glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D"); 706 glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture"); 707 glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures"); 708 glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures"); 709 glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture"); 710 } 711 static void load_GL_VERSION_1_2(GLADloadproc load) { 712 if(!GLAD_GL_VERSION_1_2) return; 713 glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements"); 714 glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D"); 715 glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D"); 716 glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D"); 717 } 718 static void load_GL_VERSION_1_3(GLADloadproc load) { 719 if(!GLAD_GL_VERSION_1_3) return; 720 glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture"); 721 glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage"); 722 glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D"); 723 glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D"); 724 glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D"); 725 glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D"); 726 glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D"); 727 glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D"); 728 glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage"); 729 } 730 static void load_GL_VERSION_1_4(GLADloadproc load) { 731 if(!GLAD_GL_VERSION_1_4) return; 732 glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate"); 733 glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays"); 734 glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements"); 735 glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf"); 736 glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv"); 737 glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri"); 738 glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv"); 739 glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor"); 740 glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation"); 741 } 742 static void load_GL_VERSION_1_5(GLADloadproc load) { 743 if(!GLAD_GL_VERSION_1_5) return; 744 glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries"); 745 glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries"); 746 glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery"); 747 glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery"); 748 glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery"); 749 glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv"); 750 glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv"); 751 glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv"); 752 glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer"); 753 glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers"); 754 glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers"); 755 glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer"); 756 glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData"); 757 glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData"); 758 glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData"); 759 glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer"); 760 glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer"); 761 glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv"); 762 glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv"); 763 } 764 static void load_GL_VERSION_2_0(GLADloadproc load) { 765 if(!GLAD_GL_VERSION_2_0) return; 766 glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate"); 767 glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers"); 768 glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate"); 769 glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate"); 770 glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate"); 771 glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader"); 772 glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation"); 773 glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader"); 774 glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram"); 775 glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader"); 776 glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram"); 777 glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader"); 778 glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader"); 779 glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray"); 780 glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray"); 781 glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib"); 782 glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform"); 783 glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders"); 784 glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation"); 785 glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv"); 786 glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog"); 787 glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv"); 788 glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog"); 789 glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource"); 790 glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation"); 791 glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv"); 792 glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv"); 793 glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv"); 794 glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv"); 795 glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv"); 796 glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv"); 797 glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram"); 798 glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader"); 799 glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram"); 800 glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource"); 801 glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram"); 802 glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f"); 803 glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f"); 804 glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f"); 805 glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f"); 806 glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i"); 807 glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i"); 808 glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i"); 809 glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i"); 810 glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv"); 811 glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv"); 812 glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv"); 813 glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv"); 814 glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv"); 815 glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv"); 816 glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv"); 817 glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv"); 818 glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv"); 819 glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv"); 820 glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv"); 821 glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram"); 822 glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d"); 823 glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv"); 824 glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f"); 825 glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv"); 826 glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s"); 827 glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv"); 828 glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d"); 829 glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv"); 830 glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f"); 831 glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv"); 832 glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s"); 833 glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv"); 834 glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d"); 835 glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv"); 836 glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f"); 837 glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv"); 838 glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s"); 839 glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv"); 840 glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv"); 841 glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv"); 842 glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv"); 843 glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub"); 844 glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv"); 845 glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv"); 846 glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv"); 847 glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv"); 848 glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d"); 849 glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv"); 850 glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f"); 851 glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv"); 852 glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv"); 853 glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s"); 854 glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv"); 855 glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv"); 856 glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv"); 857 glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv"); 858 glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer"); 859 } 860 static void load_GL_VERSION_2_1(GLADloadproc load) { 861 if(!GLAD_GL_VERSION_2_1) return; 862 glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv"); 863 glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv"); 864 glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv"); 865 glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv"); 866 glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv"); 867 glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv"); 868 } 869 static void load_GL_VERSION_3_0(GLADloadproc load) { 870 if(!GLAD_GL_VERSION_3_0) return; 871 glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski"); 872 glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v"); 873 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 874 glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei"); 875 glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei"); 876 glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi"); 877 glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback"); 878 glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback"); 879 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 880 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 881 glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings"); 882 glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying"); 883 glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor"); 884 glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender"); 885 glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender"); 886 glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer"); 887 glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv"); 888 glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv"); 889 glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i"); 890 glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i"); 891 glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i"); 892 glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i"); 893 glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui"); 894 glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui"); 895 glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui"); 896 glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui"); 897 glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv"); 898 glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv"); 899 glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv"); 900 glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv"); 901 glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv"); 902 glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv"); 903 glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv"); 904 glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv"); 905 glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv"); 906 glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv"); 907 glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv"); 908 glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv"); 909 glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv"); 910 glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation"); 911 glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation"); 912 glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui"); 913 glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui"); 914 glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui"); 915 glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui"); 916 glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv"); 917 glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv"); 918 glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv"); 919 glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv"); 920 glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv"); 921 glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv"); 922 glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv"); 923 glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv"); 924 glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv"); 925 glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv"); 926 glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv"); 927 glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi"); 928 glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi"); 929 glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer"); 930 glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer"); 931 glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers"); 932 glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers"); 933 glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage"); 934 glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv"); 935 glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer"); 936 glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer"); 937 glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers"); 938 glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers"); 939 glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus"); 940 glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D"); 941 glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D"); 942 glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D"); 943 glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer"); 944 glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv"); 945 glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap"); 946 glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer"); 947 glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample"); 948 glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer"); 949 glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange"); 950 glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange"); 951 glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray"); 952 glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays"); 953 glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays"); 954 glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray"); 955 } 956 static void load_GL_VERSION_3_1(GLADloadproc load) { 957 if(!GLAD_GL_VERSION_3_1) return; 958 glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced"); 959 glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced"); 960 glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer"); 961 glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex"); 962 glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData"); 963 glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices"); 964 glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv"); 965 glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName"); 966 glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex"); 967 glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv"); 968 glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName"); 969 glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding"); 970 glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange"); 971 glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase"); 972 glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v"); 973 } 974 static void load_GL_VERSION_3_2(GLADloadproc load) { 975 if(!GLAD_GL_VERSION_3_2) return; 976 glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex"); 977 glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex"); 978 glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex"); 979 glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex"); 980 glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex"); 981 glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync"); 982 glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync"); 983 glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync"); 984 glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync"); 985 glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync"); 986 glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v"); 987 glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv"); 988 glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v"); 989 glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v"); 990 glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture"); 991 glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample"); 992 glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample"); 993 glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv"); 994 glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski"); 995 } 996 static void load_GL_VERSION_3_3(GLADloadproc load) { 997 if(!GLAD_GL_VERSION_3_3) return; 998 glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed"); 999 glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex"); 1000 glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers"); 1001 glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers"); 1002 glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler"); 1003 glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler"); 1004 glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri"); 1005 glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv"); 1006 glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf"); 1007 glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv"); 1008 glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv"); 1009 glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv"); 1010 glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv"); 1011 glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv"); 1012 glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv"); 1013 glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv"); 1014 glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter"); 1015 glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v"); 1016 glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v"); 1017 glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor"); 1018 glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui"); 1019 glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv"); 1020 glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui"); 1021 glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv"); 1022 glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui"); 1023 glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv"); 1024 glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui"); 1025 glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv"); 1026 glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui"); 1027 glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv"); 1028 glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui"); 1029 glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv"); 1030 glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui"); 1031 glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv"); 1032 glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui"); 1033 glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv"); 1034 glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui"); 1035 glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv"); 1036 glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui"); 1037 glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv"); 1038 glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui"); 1039 glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv"); 1040 glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui"); 1041 glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv"); 1042 glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui"); 1043 glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv"); 1044 glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui"); 1045 glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv"); 1046 glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui"); 1047 glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv"); 1048 glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui"); 1049 glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv"); 1050 glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui"); 1051 glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv"); 1052 glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui"); 1053 glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv"); 1054 glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui"); 1055 glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv"); 1056 } 1057 static int find_extensionsGL(void) { 1058 if (!get_exts()) return 0; 1059 (void)&has_ext; 1060 free_exts(); 1061 return 1; 1062 } 1063 1064 static void find_coreGL(void) { 1065 1066 /* Thank you @elmindreda 1067 * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176 1068 * https://github.com/glfw/glfw/blob/master/src/context.c#L36 1069 */ 1070 int i, major, minor; 1071 1072 const char* version; 1073 const char* prefixes[] = { 1074 "OpenGL ES-CM ", 1075 "OpenGL ES-CL ", 1076 "OpenGL ES ", 1077 NULL 1078 }; 1079 1080 version = (const char*) glGetString(GL_VERSION); 1081 if (!version) return; 1082 1083 for (i = 0; prefixes[i]; i++) { 1084 const size_t length = strlen(prefixes[i]); 1085 if (strncmp(version, prefixes[i], length) == 0) { 1086 version += length; 1087 break; 1088 } 1089 } 1090 1091 /* PR #18 */ 1092 #ifdef _MSC_VER 1093 sscanf_s(version, "%d.%d", &major, &minor); 1094 #else 1095 sscanf(version, "%d.%d", &major, &minor); 1096 #endif 1097 1098 GLVersion.major = major; GLVersion.minor = minor; 1099 max_loaded_major = major; max_loaded_minor = minor; 1100 GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; 1101 GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; 1102 GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; 1103 GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; 1104 GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; 1105 GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; 1106 GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; 1107 GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; 1108 GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; 1109 GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; 1110 GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; 1111 GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; 1112 if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) { 1113 max_loaded_major = 3; 1114 max_loaded_minor = 3; 1115 } 1116 } 1117 1118 int gladLoadGLLoader(GLADloadproc load) { 1119 GLVersion.major = 0; GLVersion.minor = 0; 1120 glGetString = (PFNGLGETSTRINGPROC)load("glGetString"); 1121 if(glGetString == NULL) return 0; 1122 if(glGetString(GL_VERSION) == NULL) return 0; 1123 find_coreGL(); 1124 load_GL_VERSION_1_0(load); 1125 load_GL_VERSION_1_1(load); 1126 load_GL_VERSION_1_2(load); 1127 load_GL_VERSION_1_3(load); 1128 load_GL_VERSION_1_4(load); 1129 load_GL_VERSION_1_5(load); 1130 load_GL_VERSION_2_0(load); 1131 load_GL_VERSION_2_1(load); 1132 load_GL_VERSION_3_0(load); 1133 load_GL_VERSION_3_1(load); 1134 load_GL_VERSION_3_2(load); 1135 load_GL_VERSION_3_3(load); 1136 1137 if (!find_extensionsGL()) return 0; 1138 return GLVersion.major != 0 || GLVersion.minor != 0; 1139 } 1140