opengl

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glad.c (60263B)


      1 /*
      2 
      3     OpenGL loader generated by glad 0.1.34 on Thu Jun 22 01:43:00 2023.
      4 
      5     Language/Generator: C/C++
      6     Specification: gl
      7     APIs: gl=3.3
      8     Profile: core
      9     Extensions:
     10         
     11     Loader: True
     12     Local files: False
     13     Omit khrplatform: False
     14     Reproducible: False
     15 
     16     Commandline:
     17         --profile="core" --api="gl=3.3" --generator="c" --spec="gl" --extensions=""
     18     Online:
     19         https://glad.dav1d.de/#profile=core&language=c&specification=gl&loader=on&api=gl%3D3.3
     20 */
     21 
     22 #include <stdio.h>
     23 #include <stdlib.h>
     24 #include <string.h>
     25 #include <glad/glad.h>
     26 
     27 static void* get_proc(const char *namez);
     28 
     29 #if defined(_WIN32) || defined(__CYGWIN__)
     30 #ifndef _WINDOWS_
     31 #undef APIENTRY
     32 #endif
     33 #include <windows.h>
     34 static HMODULE libGL;
     35 
     36 typedef void* (APIENTRYP PFNWGLGETPROCADDRESSPROC_PRIVATE)(const char*);
     37 static PFNWGLGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
     38 
     39 #ifdef _MSC_VER
     40 #ifdef __has_include
     41   #if __has_include(<winapifamily.h>)
     42     #define HAVE_WINAPIFAMILY 1
     43   #endif
     44 #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_
     45   #define HAVE_WINAPIFAMILY 1
     46 #endif
     47 #endif
     48 
     49 #ifdef HAVE_WINAPIFAMILY
     50   #include <winapifamily.h>
     51   #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
     52     #define IS_UWP 1
     53   #endif
     54 #endif
     55 
     56 static
     57 int open_gl(void) {
     58 #ifndef IS_UWP
     59     libGL = LoadLibraryW(L"opengl32.dll");
     60     if(libGL != NULL) {
     61         void (* tmp)(void);
     62         tmp = (void(*)(void)) GetProcAddress(libGL, "wglGetProcAddress");
     63         gladGetProcAddressPtr = (PFNWGLGETPROCADDRESSPROC_PRIVATE) tmp;
     64         return gladGetProcAddressPtr != NULL;
     65     }
     66 #endif
     67 
     68     return 0;
     69 }
     70 
     71 static
     72 void close_gl(void) {
     73     if(libGL != NULL) {
     74         FreeLibrary((HMODULE) libGL);
     75         libGL = NULL;
     76     }
     77 }
     78 #else
     79 #include <dlfcn.h>
     80 static void* libGL;
     81 
     82 #if !defined(__APPLE__) && !defined(__HAIKU__)
     83 typedef void* (APIENTRYP PFNGLXGETPROCADDRESSPROC_PRIVATE)(const char*);
     84 static PFNGLXGETPROCADDRESSPROC_PRIVATE gladGetProcAddressPtr;
     85 #endif
     86 
     87 static
     88 int open_gl(void) {
     89 #ifdef __APPLE__
     90     static const char *NAMES[] = {
     91         "../Frameworks/OpenGL.framework/OpenGL",
     92         "/Library/Frameworks/OpenGL.framework/OpenGL",
     93         "/System/Library/Frameworks/OpenGL.framework/OpenGL",
     94         "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL"
     95     };
     96 #else
     97     static const char *NAMES[] = {"libGL.so.1", "libGL.so"};
     98 #endif
     99 
    100     unsigned int index = 0;
    101     for(index = 0; index < (sizeof(NAMES) / sizeof(NAMES[0])); index++) {
    102         libGL = dlopen(NAMES[index], RTLD_NOW | RTLD_GLOBAL);
    103 
    104         if(libGL != NULL) {
    105 #if defined(__APPLE__) || defined(__HAIKU__)
    106             return 1;
    107 #else
    108             gladGetProcAddressPtr = (PFNGLXGETPROCADDRESSPROC_PRIVATE)dlsym(libGL,
    109                 "glXGetProcAddressARB");
    110             return gladGetProcAddressPtr != NULL;
    111 #endif
    112         }
    113     }
    114 
    115     return 0;
    116 }
    117 
    118 static
    119 void close_gl(void) {
    120     if(libGL != NULL) {
    121         dlclose(libGL);
    122         libGL = NULL;
    123     }
    124 }
    125 #endif
    126 
    127 static
    128 void* get_proc(const char *namez) {
    129     void* result = NULL;
    130     if(libGL == NULL) return NULL;
    131 
    132 #if !defined(__APPLE__) && !defined(__HAIKU__)
    133     if(gladGetProcAddressPtr != NULL) {
    134         result = gladGetProcAddressPtr(namez);
    135     }
    136 #endif
    137     if(result == NULL) {
    138 #if defined(_WIN32) || defined(__CYGWIN__)
    139         result = (void*)GetProcAddress((HMODULE) libGL, namez);
    140 #else
    141         result = dlsym(libGL, namez);
    142 #endif
    143     }
    144 
    145     return result;
    146 }
    147 
    148 int gladLoadGL(void) {
    149     int status = 0;
    150 
    151     if(open_gl()) {
    152         status = gladLoadGLLoader(&get_proc);
    153         close_gl();
    154     }
    155 
    156     return status;
    157 }
    158 
    159 struct gladGLversionStruct GLVersion = { 0, 0 };
    160 
    161 #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0)
    162 #define _GLAD_IS_SOME_NEW_VERSION 1
    163 #endif
    164 
    165 static int max_loaded_major;
    166 static int max_loaded_minor;
    167 
    168 static const char *exts = NULL;
    169 static int num_exts_i = 0;
    170 static char **exts_i = NULL;
    171 
    172 static int get_exts(void) {
    173 #ifdef _GLAD_IS_SOME_NEW_VERSION
    174     if(max_loaded_major < 3) {
    175 #endif
    176         exts = (const char *)glGetString(GL_EXTENSIONS);
    177 #ifdef _GLAD_IS_SOME_NEW_VERSION
    178     } else {
    179         unsigned int index;
    180 
    181         num_exts_i = 0;
    182         glGetIntegerv(GL_NUM_EXTENSIONS, &num_exts_i);
    183         if (num_exts_i > 0) {
    184             exts_i = (char **)malloc((size_t)num_exts_i * (sizeof *exts_i));
    185         }
    186 
    187         if (exts_i == NULL) {
    188             return 0;
    189         }
    190 
    191         for(index = 0; index < (unsigned)num_exts_i; index++) {
    192             const char *gl_str_tmp = (const char*)glGetStringi(GL_EXTENSIONS, index);
    193             size_t len = strlen(gl_str_tmp);
    194 
    195             char *local_str = (char*)malloc((len+1) * sizeof(char));
    196             if(local_str != NULL) {
    197                 memcpy(local_str, gl_str_tmp, (len+1) * sizeof(char));
    198             }
    199             exts_i[index] = local_str;
    200         }
    201     }
    202 #endif
    203     return 1;
    204 }
    205 
    206 static void free_exts(void) {
    207     if (exts_i != NULL) {
    208         int index;
    209         for(index = 0; index < num_exts_i; index++) {
    210             free((char *)exts_i[index]);
    211         }
    212         free((void *)exts_i);
    213         exts_i = NULL;
    214     }
    215 }
    216 
    217 static int has_ext(const char *ext) {
    218 #ifdef _GLAD_IS_SOME_NEW_VERSION
    219     if(max_loaded_major < 3) {
    220 #endif
    221         const char *extensions;
    222         const char *loc;
    223         const char *terminator;
    224         extensions = exts;
    225         if(extensions == NULL || ext == NULL) {
    226             return 0;
    227         }
    228 
    229         while(1) {
    230             loc = strstr(extensions, ext);
    231             if(loc == NULL) {
    232                 return 0;
    233             }
    234 
    235             terminator = loc + strlen(ext);
    236             if((loc == extensions || *(loc - 1) == ' ') &&
    237                 (*terminator == ' ' || *terminator == '\0')) {
    238                 return 1;
    239             }
    240             extensions = terminator;
    241         }
    242 #ifdef _GLAD_IS_SOME_NEW_VERSION
    243     } else {
    244         int index;
    245         if(exts_i == NULL) return 0;
    246         for(index = 0; index < num_exts_i; index++) {
    247             const char *e = exts_i[index];
    248 
    249             if(exts_i[index] != NULL && strcmp(e, ext) == 0) {
    250                 return 1;
    251             }
    252         }
    253     }
    254 #endif
    255 
    256     return 0;
    257 }
    258 int GLAD_GL_VERSION_1_0 = 0;
    259 int GLAD_GL_VERSION_1_1 = 0;
    260 int GLAD_GL_VERSION_1_2 = 0;
    261 int GLAD_GL_VERSION_1_3 = 0;
    262 int GLAD_GL_VERSION_1_4 = 0;
    263 int GLAD_GL_VERSION_1_5 = 0;
    264 int GLAD_GL_VERSION_2_0 = 0;
    265 int GLAD_GL_VERSION_2_1 = 0;
    266 int GLAD_GL_VERSION_3_0 = 0;
    267 int GLAD_GL_VERSION_3_1 = 0;
    268 int GLAD_GL_VERSION_3_2 = 0;
    269 int GLAD_GL_VERSION_3_3 = 0;
    270 PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL;
    271 PFNGLATTACHSHADERPROC glad_glAttachShader = NULL;
    272 PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL;
    273 PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL;
    274 PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL;
    275 PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL;
    276 PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL;
    277 PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL;
    278 PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL;
    279 PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL;
    280 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL;
    281 PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL;
    282 PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL;
    283 PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL;
    284 PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL;
    285 PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL;
    286 PFNGLBLENDCOLORPROC glad_glBlendColor = NULL;
    287 PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL;
    288 PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL;
    289 PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL;
    290 PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL;
    291 PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL;
    292 PFNGLBUFFERDATAPROC glad_glBufferData = NULL;
    293 PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL;
    294 PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL;
    295 PFNGLCLAMPCOLORPROC glad_glClampColor = NULL;
    296 PFNGLCLEARPROC glad_glClear = NULL;
    297 PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL;
    298 PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL;
    299 PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL;
    300 PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL;
    301 PFNGLCLEARCOLORPROC glad_glClearColor = NULL;
    302 PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL;
    303 PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL;
    304 PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL;
    305 PFNGLCOLORMASKPROC glad_glColorMask = NULL;
    306 PFNGLCOLORMASKIPROC glad_glColorMaski = NULL;
    307 PFNGLCOLORP3UIPROC glad_glColorP3ui = NULL;
    308 PFNGLCOLORP3UIVPROC glad_glColorP3uiv = NULL;
    309 PFNGLCOLORP4UIPROC glad_glColorP4ui = NULL;
    310 PFNGLCOLORP4UIVPROC glad_glColorP4uiv = NULL;
    311 PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL;
    312 PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL;
    313 PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL;
    314 PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL;
    315 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL;
    316 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL;
    317 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL;
    318 PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL;
    319 PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL;
    320 PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL;
    321 PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL;
    322 PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL;
    323 PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL;
    324 PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL;
    325 PFNGLCREATESHADERPROC glad_glCreateShader = NULL;
    326 PFNGLCULLFACEPROC glad_glCullFace = NULL;
    327 PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL;
    328 PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL;
    329 PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL;
    330 PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL;
    331 PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL;
    332 PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL;
    333 PFNGLDELETESHADERPROC glad_glDeleteShader = NULL;
    334 PFNGLDELETESYNCPROC glad_glDeleteSync = NULL;
    335 PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL;
    336 PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL;
    337 PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL;
    338 PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
    339 PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
    340 PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
    341 PFNGLDISABLEPROC glad_glDisable = NULL;
    342 PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL;
    343 PFNGLDISABLEIPROC glad_glDisablei = NULL;
    344 PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL;
    345 PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL;
    346 PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL;
    347 PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL;
    348 PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL;
    349 PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL;
    350 PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL;
    351 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL;
    352 PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL;
    353 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL;
    354 PFNGLENABLEPROC glad_glEnable = NULL;
    355 PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL;
    356 PFNGLENABLEIPROC glad_glEnablei = NULL;
    357 PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL;
    358 PFNGLENDQUERYPROC glad_glEndQuery = NULL;
    359 PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL;
    360 PFNGLFENCESYNCPROC glad_glFenceSync = NULL;
    361 PFNGLFINISHPROC glad_glFinish = NULL;
    362 PFNGLFLUSHPROC glad_glFlush = NULL;
    363 PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL;
    364 PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL;
    365 PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL;
    366 PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL;
    367 PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL;
    368 PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL;
    369 PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL;
    370 PFNGLFRONTFACEPROC glad_glFrontFace = NULL;
    371 PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL;
    372 PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL;
    373 PFNGLGENQUERIESPROC glad_glGenQueries = NULL;
    374 PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL;
    375 PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL;
    376 PFNGLGENTEXTURESPROC glad_glGenTextures = NULL;
    377 PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL;
    378 PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL;
    379 PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL;
    380 PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL;
    381 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL;
    382 PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL;
    383 PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL;
    384 PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL;
    385 PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL;
    386 PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL;
    387 PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL;
    388 PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL;
    389 PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL;
    390 PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL;
    391 PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL;
    392 PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL;
    393 PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL;
    394 PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL;
    395 PFNGLGETERRORPROC glad_glGetError = NULL;
    396 PFNGLGETFLOATVPROC glad_glGetFloatv = NULL;
    397 PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL;
    398 PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL;
    399 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL;
    400 PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL;
    401 PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL;
    402 PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL;
    403 PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL;
    404 PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL;
    405 PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL;
    406 PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL;
    407 PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL;
    408 PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL;
    409 PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL;
    410 PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL;
    411 PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL;
    412 PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL;
    413 PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL;
    414 PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL;
    415 PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL;
    416 PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL;
    417 PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL;
    418 PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL;
    419 PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL;
    420 PFNGLGETSTRINGPROC glad_glGetString = NULL;
    421 PFNGLGETSTRINGIPROC glad_glGetStringi = NULL;
    422 PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL;
    423 PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL;
    424 PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL;
    425 PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL;
    426 PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL;
    427 PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL;
    428 PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL;
    429 PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL;
    430 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL;
    431 PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL;
    432 PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL;
    433 PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL;
    434 PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL;
    435 PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL;
    436 PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL;
    437 PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL;
    438 PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL;
    439 PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL;
    440 PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL;
    441 PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL;
    442 PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL;
    443 PFNGLHINTPROC glad_glHint = NULL;
    444 PFNGLISBUFFERPROC glad_glIsBuffer = NULL;
    445 PFNGLISENABLEDPROC glad_glIsEnabled = NULL;
    446 PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL;
    447 PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL;
    448 PFNGLISPROGRAMPROC glad_glIsProgram = NULL;
    449 PFNGLISQUERYPROC glad_glIsQuery = NULL;
    450 PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL;
    451 PFNGLISSAMPLERPROC glad_glIsSampler = NULL;
    452 PFNGLISSHADERPROC glad_glIsShader = NULL;
    453 PFNGLISSYNCPROC glad_glIsSync = NULL;
    454 PFNGLISTEXTUREPROC glad_glIsTexture = NULL;
    455 PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL;
    456 PFNGLLINEWIDTHPROC glad_glLineWidth = NULL;
    457 PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL;
    458 PFNGLLOGICOPPROC glad_glLogicOp = NULL;
    459 PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL;
    460 PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL;
    461 PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL;
    462 PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL;
    463 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL;
    464 PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui = NULL;
    465 PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv = NULL;
    466 PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui = NULL;
    467 PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv = NULL;
    468 PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui = NULL;
    469 PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv = NULL;
    470 PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui = NULL;
    471 PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv = NULL;
    472 PFNGLNORMALP3UIPROC glad_glNormalP3ui = NULL;
    473 PFNGLNORMALP3UIVPROC glad_glNormalP3uiv = NULL;
    474 PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL;
    475 PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL;
    476 PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL;
    477 PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL;
    478 PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL;
    479 PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL;
    480 PFNGLPOINTSIZEPROC glad_glPointSize = NULL;
    481 PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL;
    482 PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL;
    483 PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL;
    484 PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL;
    485 PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL;
    486 PFNGLREADBUFFERPROC glad_glReadBuffer = NULL;
    487 PFNGLREADPIXELSPROC glad_glReadPixels = NULL;
    488 PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL;
    489 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL;
    490 PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL;
    491 PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL;
    492 PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL;
    493 PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL;
    494 PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL;
    495 PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL;
    496 PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL;
    497 PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL;
    498 PFNGLSCISSORPROC glad_glScissor = NULL;
    499 PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui = NULL;
    500 PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv = NULL;
    501 PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL;
    502 PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL;
    503 PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL;
    504 PFNGLSTENCILMASKPROC glad_glStencilMask = NULL;
    505 PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL;
    506 PFNGLSTENCILOPPROC glad_glStencilOp = NULL;
    507 PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL;
    508 PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL;
    509 PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui = NULL;
    510 PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv = NULL;
    511 PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui = NULL;
    512 PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv = NULL;
    513 PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui = NULL;
    514 PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv = NULL;
    515 PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui = NULL;
    516 PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv = NULL;
    517 PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL;
    518 PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL;
    519 PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL;
    520 PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL;
    521 PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL;
    522 PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL;
    523 PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL;
    524 PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL;
    525 PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL;
    526 PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL;
    527 PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL;
    528 PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL;
    529 PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL;
    530 PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL;
    531 PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL;
    532 PFNGLUNIFORM1FPROC glad_glUniform1f = NULL;
    533 PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL;
    534 PFNGLUNIFORM1IPROC glad_glUniform1i = NULL;
    535 PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL;
    536 PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL;
    537 PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL;
    538 PFNGLUNIFORM2FPROC glad_glUniform2f = NULL;
    539 PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL;
    540 PFNGLUNIFORM2IPROC glad_glUniform2i = NULL;
    541 PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL;
    542 PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL;
    543 PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL;
    544 PFNGLUNIFORM3FPROC glad_glUniform3f = NULL;
    545 PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL;
    546 PFNGLUNIFORM3IPROC glad_glUniform3i = NULL;
    547 PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL;
    548 PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL;
    549 PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL;
    550 PFNGLUNIFORM4FPROC glad_glUniform4f = NULL;
    551 PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL;
    552 PFNGLUNIFORM4IPROC glad_glUniform4i = NULL;
    553 PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL;
    554 PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL;
    555 PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL;
    556 PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL;
    557 PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL;
    558 PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL;
    559 PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL;
    560 PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL;
    561 PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL;
    562 PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL;
    563 PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL;
    564 PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL;
    565 PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL;
    566 PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL;
    567 PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL;
    568 PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL;
    569 PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL;
    570 PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL;
    571 PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL;
    572 PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL;
    573 PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL;
    574 PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL;
    575 PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL;
    576 PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL;
    577 PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL;
    578 PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL;
    579 PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL;
    580 PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL;
    581 PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL;
    582 PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL;
    583 PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL;
    584 PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL;
    585 PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL;
    586 PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL;
    587 PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL;
    588 PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL;
    589 PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL;
    590 PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL;
    591 PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL;
    592 PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL;
    593 PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL;
    594 PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL;
    595 PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL;
    596 PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL;
    597 PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL;
    598 PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL;
    599 PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL;
    600 PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL;
    601 PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL;
    602 PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL;
    603 PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL;
    604 PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL;
    605 PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL;
    606 PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL;
    607 PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL;
    608 PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL;
    609 PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL;
    610 PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL;
    611 PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL;
    612 PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL;
    613 PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL;
    614 PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL;
    615 PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL;
    616 PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL;
    617 PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL;
    618 PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL;
    619 PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL;
    620 PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL;
    621 PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL;
    622 PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL;
    623 PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL;
    624 PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL;
    625 PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL;
    626 PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL;
    627 PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL;
    628 PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL;
    629 PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL;
    630 PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL;
    631 PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL;
    632 PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL;
    633 PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL;
    634 PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL;
    635 PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL;
    636 PFNGLVERTEXP2UIPROC glad_glVertexP2ui = NULL;
    637 PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv = NULL;
    638 PFNGLVERTEXP3UIPROC glad_glVertexP3ui = NULL;
    639 PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv = NULL;
    640 PFNGLVERTEXP4UIPROC glad_glVertexP4ui = NULL;
    641 PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv = NULL;
    642 PFNGLVIEWPORTPROC glad_glViewport = NULL;
    643 PFNGLWAITSYNCPROC glad_glWaitSync = NULL;
    644 static void load_GL_VERSION_1_0(GLADloadproc load) {
    645 	if(!GLAD_GL_VERSION_1_0) return;
    646 	glad_glCullFace = (PFNGLCULLFACEPROC)load("glCullFace");
    647 	glad_glFrontFace = (PFNGLFRONTFACEPROC)load("glFrontFace");
    648 	glad_glHint = (PFNGLHINTPROC)load("glHint");
    649 	glad_glLineWidth = (PFNGLLINEWIDTHPROC)load("glLineWidth");
    650 	glad_glPointSize = (PFNGLPOINTSIZEPROC)load("glPointSize");
    651 	glad_glPolygonMode = (PFNGLPOLYGONMODEPROC)load("glPolygonMode");
    652 	glad_glScissor = (PFNGLSCISSORPROC)load("glScissor");
    653 	glad_glTexParameterf = (PFNGLTEXPARAMETERFPROC)load("glTexParameterf");
    654 	glad_glTexParameterfv = (PFNGLTEXPARAMETERFVPROC)load("glTexParameterfv");
    655 	glad_glTexParameteri = (PFNGLTEXPARAMETERIPROC)load("glTexParameteri");
    656 	glad_glTexParameteriv = (PFNGLTEXPARAMETERIVPROC)load("glTexParameteriv");
    657 	glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC)load("glTexImage1D");
    658 	glad_glTexImage2D = (PFNGLTEXIMAGE2DPROC)load("glTexImage2D");
    659 	glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC)load("glDrawBuffer");
    660 	glad_glClear = (PFNGLCLEARPROC)load("glClear");
    661 	glad_glClearColor = (PFNGLCLEARCOLORPROC)load("glClearColor");
    662 	glad_glClearStencil = (PFNGLCLEARSTENCILPROC)load("glClearStencil");
    663 	glad_glClearDepth = (PFNGLCLEARDEPTHPROC)load("glClearDepth");
    664 	glad_glStencilMask = (PFNGLSTENCILMASKPROC)load("glStencilMask");
    665 	glad_glColorMask = (PFNGLCOLORMASKPROC)load("glColorMask");
    666 	glad_glDepthMask = (PFNGLDEPTHMASKPROC)load("glDepthMask");
    667 	glad_glDisable = (PFNGLDISABLEPROC)load("glDisable");
    668 	glad_glEnable = (PFNGLENABLEPROC)load("glEnable");
    669 	glad_glFinish = (PFNGLFINISHPROC)load("glFinish");
    670 	glad_glFlush = (PFNGLFLUSHPROC)load("glFlush");
    671 	glad_glBlendFunc = (PFNGLBLENDFUNCPROC)load("glBlendFunc");
    672 	glad_glLogicOp = (PFNGLLOGICOPPROC)load("glLogicOp");
    673 	glad_glStencilFunc = (PFNGLSTENCILFUNCPROC)load("glStencilFunc");
    674 	glad_glStencilOp = (PFNGLSTENCILOPPROC)load("glStencilOp");
    675 	glad_glDepthFunc = (PFNGLDEPTHFUNCPROC)load("glDepthFunc");
    676 	glad_glPixelStoref = (PFNGLPIXELSTOREFPROC)load("glPixelStoref");
    677 	glad_glPixelStorei = (PFNGLPIXELSTOREIPROC)load("glPixelStorei");
    678 	glad_glReadBuffer = (PFNGLREADBUFFERPROC)load("glReadBuffer");
    679 	glad_glReadPixels = (PFNGLREADPIXELSPROC)load("glReadPixels");
    680 	glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC)load("glGetBooleanv");
    681 	glad_glGetDoublev = (PFNGLGETDOUBLEVPROC)load("glGetDoublev");
    682 	glad_glGetError = (PFNGLGETERRORPROC)load("glGetError");
    683 	glad_glGetFloatv = (PFNGLGETFLOATVPROC)load("glGetFloatv");
    684 	glad_glGetIntegerv = (PFNGLGETINTEGERVPROC)load("glGetIntegerv");
    685 	glad_glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
    686 	glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC)load("glGetTexImage");
    687 	glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC)load("glGetTexParameterfv");
    688 	glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC)load("glGetTexParameteriv");
    689 	glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC)load("glGetTexLevelParameterfv");
    690 	glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC)load("glGetTexLevelParameteriv");
    691 	glad_glIsEnabled = (PFNGLISENABLEDPROC)load("glIsEnabled");
    692 	glad_glDepthRange = (PFNGLDEPTHRANGEPROC)load("glDepthRange");
    693 	glad_glViewport = (PFNGLVIEWPORTPROC)load("glViewport");
    694 }
    695 static void load_GL_VERSION_1_1(GLADloadproc load) {
    696 	if(!GLAD_GL_VERSION_1_1) return;
    697 	glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)load("glDrawArrays");
    698 	glad_glDrawElements = (PFNGLDRAWELEMENTSPROC)load("glDrawElements");
    699 	glad_glPolygonOffset = (PFNGLPOLYGONOFFSETPROC)load("glPolygonOffset");
    700 	glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)load("glCopyTexImage1D");
    701 	glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)load("glCopyTexImage2D");
    702 	glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)load("glCopyTexSubImage1D");
    703 	glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)load("glCopyTexSubImage2D");
    704 	glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)load("glTexSubImage1D");
    705 	glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)load("glTexSubImage2D");
    706 	glad_glBindTexture = (PFNGLBINDTEXTUREPROC)load("glBindTexture");
    707 	glad_glDeleteTextures = (PFNGLDELETETEXTURESPROC)load("glDeleteTextures");
    708 	glad_glGenTextures = (PFNGLGENTEXTURESPROC)load("glGenTextures");
    709 	glad_glIsTexture = (PFNGLISTEXTUREPROC)load("glIsTexture");
    710 }
    711 static void load_GL_VERSION_1_2(GLADloadproc load) {
    712 	if(!GLAD_GL_VERSION_1_2) return;
    713 	glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)load("glDrawRangeElements");
    714 	glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)load("glTexImage3D");
    715 	glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)load("glTexSubImage3D");
    716 	glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)load("glCopyTexSubImage3D");
    717 }
    718 static void load_GL_VERSION_1_3(GLADloadproc load) {
    719 	if(!GLAD_GL_VERSION_1_3) return;
    720 	glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)load("glActiveTexture");
    721 	glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)load("glSampleCoverage");
    722 	glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)load("glCompressedTexImage3D");
    723 	glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)load("glCompressedTexImage2D");
    724 	glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)load("glCompressedTexImage1D");
    725 	glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)load("glCompressedTexSubImage3D");
    726 	glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)load("glCompressedTexSubImage2D");
    727 	glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)load("glCompressedTexSubImage1D");
    728 	glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)load("glGetCompressedTexImage");
    729 }
    730 static void load_GL_VERSION_1_4(GLADloadproc load) {
    731 	if(!GLAD_GL_VERSION_1_4) return;
    732 	glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)load("glBlendFuncSeparate");
    733 	glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)load("glMultiDrawArrays");
    734 	glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)load("glMultiDrawElements");
    735 	glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)load("glPointParameterf");
    736 	glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)load("glPointParameterfv");
    737 	glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)load("glPointParameteri");
    738 	glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)load("glPointParameteriv");
    739 	glad_glBlendColor = (PFNGLBLENDCOLORPROC)load("glBlendColor");
    740 	glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)load("glBlendEquation");
    741 }
    742 static void load_GL_VERSION_1_5(GLADloadproc load) {
    743 	if(!GLAD_GL_VERSION_1_5) return;
    744 	glad_glGenQueries = (PFNGLGENQUERIESPROC)load("glGenQueries");
    745 	glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)load("glDeleteQueries");
    746 	glad_glIsQuery = (PFNGLISQUERYPROC)load("glIsQuery");
    747 	glad_glBeginQuery = (PFNGLBEGINQUERYPROC)load("glBeginQuery");
    748 	glad_glEndQuery = (PFNGLENDQUERYPROC)load("glEndQuery");
    749 	glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)load("glGetQueryiv");
    750 	glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)load("glGetQueryObjectiv");
    751 	glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)load("glGetQueryObjectuiv");
    752 	glad_glBindBuffer = (PFNGLBINDBUFFERPROC)load("glBindBuffer");
    753 	glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)load("glDeleteBuffers");
    754 	glad_glGenBuffers = (PFNGLGENBUFFERSPROC)load("glGenBuffers");
    755 	glad_glIsBuffer = (PFNGLISBUFFERPROC)load("glIsBuffer");
    756 	glad_glBufferData = (PFNGLBUFFERDATAPROC)load("glBufferData");
    757 	glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)load("glBufferSubData");
    758 	glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)load("glGetBufferSubData");
    759 	glad_glMapBuffer = (PFNGLMAPBUFFERPROC)load("glMapBuffer");
    760 	glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)load("glUnmapBuffer");
    761 	glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)load("glGetBufferParameteriv");
    762 	glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)load("glGetBufferPointerv");
    763 }
    764 static void load_GL_VERSION_2_0(GLADloadproc load) {
    765 	if(!GLAD_GL_VERSION_2_0) return;
    766 	glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)load("glBlendEquationSeparate");
    767 	glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)load("glDrawBuffers");
    768 	glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)load("glStencilOpSeparate");
    769 	glad_glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)load("glStencilFuncSeparate");
    770 	glad_glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)load("glStencilMaskSeparate");
    771 	glad_glAttachShader = (PFNGLATTACHSHADERPROC)load("glAttachShader");
    772 	glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)load("glBindAttribLocation");
    773 	glad_glCompileShader = (PFNGLCOMPILESHADERPROC)load("glCompileShader");
    774 	glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)load("glCreateProgram");
    775 	glad_glCreateShader = (PFNGLCREATESHADERPROC)load("glCreateShader");
    776 	glad_glDeleteProgram = (PFNGLDELETEPROGRAMPROC)load("glDeleteProgram");
    777 	glad_glDeleteShader = (PFNGLDELETESHADERPROC)load("glDeleteShader");
    778 	glad_glDetachShader = (PFNGLDETACHSHADERPROC)load("glDetachShader");
    779 	glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)load("glDisableVertexAttribArray");
    780 	glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)load("glEnableVertexAttribArray");
    781 	glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)load("glGetActiveAttrib");
    782 	glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)load("glGetActiveUniform");
    783 	glad_glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)load("glGetAttachedShaders");
    784 	glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)load("glGetAttribLocation");
    785 	glad_glGetProgramiv = (PFNGLGETPROGRAMIVPROC)load("glGetProgramiv");
    786 	glad_glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)load("glGetProgramInfoLog");
    787 	glad_glGetShaderiv = (PFNGLGETSHADERIVPROC)load("glGetShaderiv");
    788 	glad_glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)load("glGetShaderInfoLog");
    789 	glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)load("glGetShaderSource");
    790 	glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)load("glGetUniformLocation");
    791 	glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)load("glGetUniformfv");
    792 	glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)load("glGetUniformiv");
    793 	glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)load("glGetVertexAttribdv");
    794 	glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)load("glGetVertexAttribfv");
    795 	glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)load("glGetVertexAttribiv");
    796 	glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)load("glGetVertexAttribPointerv");
    797 	glad_glIsProgram = (PFNGLISPROGRAMPROC)load("glIsProgram");
    798 	glad_glIsShader = (PFNGLISSHADERPROC)load("glIsShader");
    799 	glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)load("glLinkProgram");
    800 	glad_glShaderSource = (PFNGLSHADERSOURCEPROC)load("glShaderSource");
    801 	glad_glUseProgram = (PFNGLUSEPROGRAMPROC)load("glUseProgram");
    802 	glad_glUniform1f = (PFNGLUNIFORM1FPROC)load("glUniform1f");
    803 	glad_glUniform2f = (PFNGLUNIFORM2FPROC)load("glUniform2f");
    804 	glad_glUniform3f = (PFNGLUNIFORM3FPROC)load("glUniform3f");
    805 	glad_glUniform4f = (PFNGLUNIFORM4FPROC)load("glUniform4f");
    806 	glad_glUniform1i = (PFNGLUNIFORM1IPROC)load("glUniform1i");
    807 	glad_glUniform2i = (PFNGLUNIFORM2IPROC)load("glUniform2i");
    808 	glad_glUniform3i = (PFNGLUNIFORM3IPROC)load("glUniform3i");
    809 	glad_glUniform4i = (PFNGLUNIFORM4IPROC)load("glUniform4i");
    810 	glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)load("glUniform1fv");
    811 	glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)load("glUniform2fv");
    812 	glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)load("glUniform3fv");
    813 	glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)load("glUniform4fv");
    814 	glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)load("glUniform1iv");
    815 	glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)load("glUniform2iv");
    816 	glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)load("glUniform3iv");
    817 	glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)load("glUniform4iv");
    818 	glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)load("glUniformMatrix2fv");
    819 	glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)load("glUniformMatrix3fv");
    820 	glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)load("glUniformMatrix4fv");
    821 	glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)load("glValidateProgram");
    822 	glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)load("glVertexAttrib1d");
    823 	glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)load("glVertexAttrib1dv");
    824 	glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)load("glVertexAttrib1f");
    825 	glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)load("glVertexAttrib1fv");
    826 	glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)load("glVertexAttrib1s");
    827 	glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)load("glVertexAttrib1sv");
    828 	glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)load("glVertexAttrib2d");
    829 	glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)load("glVertexAttrib2dv");
    830 	glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)load("glVertexAttrib2f");
    831 	glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)load("glVertexAttrib2fv");
    832 	glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)load("glVertexAttrib2s");
    833 	glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)load("glVertexAttrib2sv");
    834 	glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)load("glVertexAttrib3d");
    835 	glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)load("glVertexAttrib3dv");
    836 	glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)load("glVertexAttrib3f");
    837 	glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)load("glVertexAttrib3fv");
    838 	glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)load("glVertexAttrib3s");
    839 	glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)load("glVertexAttrib3sv");
    840 	glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)load("glVertexAttrib4Nbv");
    841 	glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)load("glVertexAttrib4Niv");
    842 	glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)load("glVertexAttrib4Nsv");
    843 	glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)load("glVertexAttrib4Nub");
    844 	glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)load("glVertexAttrib4Nubv");
    845 	glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)load("glVertexAttrib4Nuiv");
    846 	glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)load("glVertexAttrib4Nusv");
    847 	glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)load("glVertexAttrib4bv");
    848 	glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)load("glVertexAttrib4d");
    849 	glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)load("glVertexAttrib4dv");
    850 	glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)load("glVertexAttrib4f");
    851 	glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)load("glVertexAttrib4fv");
    852 	glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)load("glVertexAttrib4iv");
    853 	glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)load("glVertexAttrib4s");
    854 	glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)load("glVertexAttrib4sv");
    855 	glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)load("glVertexAttrib4ubv");
    856 	glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)load("glVertexAttrib4uiv");
    857 	glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)load("glVertexAttrib4usv");
    858 	glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)load("glVertexAttribPointer");
    859 }
    860 static void load_GL_VERSION_2_1(GLADloadproc load) {
    861 	if(!GLAD_GL_VERSION_2_1) return;
    862 	glad_glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)load("glUniformMatrix2x3fv");
    863 	glad_glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)load("glUniformMatrix3x2fv");
    864 	glad_glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)load("glUniformMatrix2x4fv");
    865 	glad_glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)load("glUniformMatrix4x2fv");
    866 	glad_glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)load("glUniformMatrix3x4fv");
    867 	glad_glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)load("glUniformMatrix4x3fv");
    868 }
    869 static void load_GL_VERSION_3_0(GLADloadproc load) {
    870 	if(!GLAD_GL_VERSION_3_0) return;
    871 	glad_glColorMaski = (PFNGLCOLORMASKIPROC)load("glColorMaski");
    872 	glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)load("glGetBooleani_v");
    873 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
    874 	glad_glEnablei = (PFNGLENABLEIPROC)load("glEnablei");
    875 	glad_glDisablei = (PFNGLDISABLEIPROC)load("glDisablei");
    876 	glad_glIsEnabledi = (PFNGLISENABLEDIPROC)load("glIsEnabledi");
    877 	glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)load("glBeginTransformFeedback");
    878 	glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)load("glEndTransformFeedback");
    879 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
    880 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
    881 	glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)load("glTransformFeedbackVaryings");
    882 	glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)load("glGetTransformFeedbackVarying");
    883 	glad_glClampColor = (PFNGLCLAMPCOLORPROC)load("glClampColor");
    884 	glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)load("glBeginConditionalRender");
    885 	glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)load("glEndConditionalRender");
    886 	glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)load("glVertexAttribIPointer");
    887 	glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)load("glGetVertexAttribIiv");
    888 	glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)load("glGetVertexAttribIuiv");
    889 	glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)load("glVertexAttribI1i");
    890 	glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)load("glVertexAttribI2i");
    891 	glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)load("glVertexAttribI3i");
    892 	glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)load("glVertexAttribI4i");
    893 	glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)load("glVertexAttribI1ui");
    894 	glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)load("glVertexAttribI2ui");
    895 	glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)load("glVertexAttribI3ui");
    896 	glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)load("glVertexAttribI4ui");
    897 	glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)load("glVertexAttribI1iv");
    898 	glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)load("glVertexAttribI2iv");
    899 	glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)load("glVertexAttribI3iv");
    900 	glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)load("glVertexAttribI4iv");
    901 	glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)load("glVertexAttribI1uiv");
    902 	glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)load("glVertexAttribI2uiv");
    903 	glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)load("glVertexAttribI3uiv");
    904 	glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)load("glVertexAttribI4uiv");
    905 	glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)load("glVertexAttribI4bv");
    906 	glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)load("glVertexAttribI4sv");
    907 	glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)load("glVertexAttribI4ubv");
    908 	glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)load("glVertexAttribI4usv");
    909 	glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)load("glGetUniformuiv");
    910 	glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)load("glBindFragDataLocation");
    911 	glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)load("glGetFragDataLocation");
    912 	glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)load("glUniform1ui");
    913 	glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)load("glUniform2ui");
    914 	glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)load("glUniform3ui");
    915 	glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)load("glUniform4ui");
    916 	glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)load("glUniform1uiv");
    917 	glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)load("glUniform2uiv");
    918 	glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)load("glUniform3uiv");
    919 	glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)load("glUniform4uiv");
    920 	glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)load("glTexParameterIiv");
    921 	glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)load("glTexParameterIuiv");
    922 	glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)load("glGetTexParameterIiv");
    923 	glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)load("glGetTexParameterIuiv");
    924 	glad_glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)load("glClearBufferiv");
    925 	glad_glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)load("glClearBufferuiv");
    926 	glad_glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)load("glClearBufferfv");
    927 	glad_glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)load("glClearBufferfi");
    928 	glad_glGetStringi = (PFNGLGETSTRINGIPROC)load("glGetStringi");
    929 	glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)load("glIsRenderbuffer");
    930 	glad_glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)load("glBindRenderbuffer");
    931 	glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)load("glDeleteRenderbuffers");
    932 	glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)load("glGenRenderbuffers");
    933 	glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)load("glRenderbufferStorage");
    934 	glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)load("glGetRenderbufferParameteriv");
    935 	glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)load("glIsFramebuffer");
    936 	glad_glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)load("glBindFramebuffer");
    937 	glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)load("glDeleteFramebuffers");
    938 	glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)load("glGenFramebuffers");
    939 	glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)load("glCheckFramebufferStatus");
    940 	glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)load("glFramebufferTexture1D");
    941 	glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)load("glFramebufferTexture2D");
    942 	glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)load("glFramebufferTexture3D");
    943 	glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)load("glFramebufferRenderbuffer");
    944 	glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)load("glGetFramebufferAttachmentParameteriv");
    945 	glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)load("glGenerateMipmap");
    946 	glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)load("glBlitFramebuffer");
    947 	glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)load("glRenderbufferStorageMultisample");
    948 	glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)load("glFramebufferTextureLayer");
    949 	glad_glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)load("glMapBufferRange");
    950 	glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)load("glFlushMappedBufferRange");
    951 	glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)load("glBindVertexArray");
    952 	glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)load("glDeleteVertexArrays");
    953 	glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)load("glGenVertexArrays");
    954 	glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)load("glIsVertexArray");
    955 }
    956 static void load_GL_VERSION_3_1(GLADloadproc load) {
    957 	if(!GLAD_GL_VERSION_3_1) return;
    958 	glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)load("glDrawArraysInstanced");
    959 	glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)load("glDrawElementsInstanced");
    960 	glad_glTexBuffer = (PFNGLTEXBUFFERPROC)load("glTexBuffer");
    961 	glad_glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)load("glPrimitiveRestartIndex");
    962 	glad_glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)load("glCopyBufferSubData");
    963 	glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)load("glGetUniformIndices");
    964 	glad_glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)load("glGetActiveUniformsiv");
    965 	glad_glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)load("glGetActiveUniformName");
    966 	glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)load("glGetUniformBlockIndex");
    967 	glad_glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)load("glGetActiveUniformBlockiv");
    968 	glad_glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)load("glGetActiveUniformBlockName");
    969 	glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)load("glUniformBlockBinding");
    970 	glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)load("glBindBufferRange");
    971 	glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)load("glBindBufferBase");
    972 	glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)load("glGetIntegeri_v");
    973 }
    974 static void load_GL_VERSION_3_2(GLADloadproc load) {
    975 	if(!GLAD_GL_VERSION_3_2) return;
    976 	glad_glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)load("glDrawElementsBaseVertex");
    977 	glad_glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)load("glDrawRangeElementsBaseVertex");
    978 	glad_glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)load("glDrawElementsInstancedBaseVertex");
    979 	glad_glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)load("glMultiDrawElementsBaseVertex");
    980 	glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)load("glProvokingVertex");
    981 	glad_glFenceSync = (PFNGLFENCESYNCPROC)load("glFenceSync");
    982 	glad_glIsSync = (PFNGLISSYNCPROC)load("glIsSync");
    983 	glad_glDeleteSync = (PFNGLDELETESYNCPROC)load("glDeleteSync");
    984 	glad_glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)load("glClientWaitSync");
    985 	glad_glWaitSync = (PFNGLWAITSYNCPROC)load("glWaitSync");
    986 	glad_glGetInteger64v = (PFNGLGETINTEGER64VPROC)load("glGetInteger64v");
    987 	glad_glGetSynciv = (PFNGLGETSYNCIVPROC)load("glGetSynciv");
    988 	glad_glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)load("glGetInteger64i_v");
    989 	glad_glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)load("glGetBufferParameteri64v");
    990 	glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)load("glFramebufferTexture");
    991 	glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)load("glTexImage2DMultisample");
    992 	glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)load("glTexImage3DMultisample");
    993 	glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)load("glGetMultisamplefv");
    994 	glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC)load("glSampleMaski");
    995 }
    996 static void load_GL_VERSION_3_3(GLADloadproc load) {
    997 	if(!GLAD_GL_VERSION_3_3) return;
    998 	glad_glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)load("glBindFragDataLocationIndexed");
    999 	glad_glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)load("glGetFragDataIndex");
   1000 	glad_glGenSamplers = (PFNGLGENSAMPLERSPROC)load("glGenSamplers");
   1001 	glad_glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)load("glDeleteSamplers");
   1002 	glad_glIsSampler = (PFNGLISSAMPLERPROC)load("glIsSampler");
   1003 	glad_glBindSampler = (PFNGLBINDSAMPLERPROC)load("glBindSampler");
   1004 	glad_glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)load("glSamplerParameteri");
   1005 	glad_glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)load("glSamplerParameteriv");
   1006 	glad_glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)load("glSamplerParameterf");
   1007 	glad_glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)load("glSamplerParameterfv");
   1008 	glad_glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)load("glSamplerParameterIiv");
   1009 	glad_glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)load("glSamplerParameterIuiv");
   1010 	glad_glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)load("glGetSamplerParameteriv");
   1011 	glad_glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)load("glGetSamplerParameterIiv");
   1012 	glad_glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)load("glGetSamplerParameterfv");
   1013 	glad_glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)load("glGetSamplerParameterIuiv");
   1014 	glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC)load("glQueryCounter");
   1015 	glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)load("glGetQueryObjecti64v");
   1016 	glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)load("glGetQueryObjectui64v");
   1017 	glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)load("glVertexAttribDivisor");
   1018 	glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)load("glVertexAttribP1ui");
   1019 	glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)load("glVertexAttribP1uiv");
   1020 	glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)load("glVertexAttribP2ui");
   1021 	glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)load("glVertexAttribP2uiv");
   1022 	glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)load("glVertexAttribP3ui");
   1023 	glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)load("glVertexAttribP3uiv");
   1024 	glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)load("glVertexAttribP4ui");
   1025 	glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)load("glVertexAttribP4uiv");
   1026 	glad_glVertexP2ui = (PFNGLVERTEXP2UIPROC)load("glVertexP2ui");
   1027 	glad_glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)load("glVertexP2uiv");
   1028 	glad_glVertexP3ui = (PFNGLVERTEXP3UIPROC)load("glVertexP3ui");
   1029 	glad_glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)load("glVertexP3uiv");
   1030 	glad_glVertexP4ui = (PFNGLVERTEXP4UIPROC)load("glVertexP4ui");
   1031 	glad_glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)load("glVertexP4uiv");
   1032 	glad_glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)load("glTexCoordP1ui");
   1033 	glad_glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)load("glTexCoordP1uiv");
   1034 	glad_glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)load("glTexCoordP2ui");
   1035 	glad_glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)load("glTexCoordP2uiv");
   1036 	glad_glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)load("glTexCoordP3ui");
   1037 	glad_glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)load("glTexCoordP3uiv");
   1038 	glad_glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)load("glTexCoordP4ui");
   1039 	glad_glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)load("glTexCoordP4uiv");
   1040 	glad_glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)load("glMultiTexCoordP1ui");
   1041 	glad_glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)load("glMultiTexCoordP1uiv");
   1042 	glad_glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)load("glMultiTexCoordP2ui");
   1043 	glad_glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)load("glMultiTexCoordP2uiv");
   1044 	glad_glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)load("glMultiTexCoordP3ui");
   1045 	glad_glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)load("glMultiTexCoordP3uiv");
   1046 	glad_glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)load("glMultiTexCoordP4ui");
   1047 	glad_glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)load("glMultiTexCoordP4uiv");
   1048 	glad_glNormalP3ui = (PFNGLNORMALP3UIPROC)load("glNormalP3ui");
   1049 	glad_glNormalP3uiv = (PFNGLNORMALP3UIVPROC)load("glNormalP3uiv");
   1050 	glad_glColorP3ui = (PFNGLCOLORP3UIPROC)load("glColorP3ui");
   1051 	glad_glColorP3uiv = (PFNGLCOLORP3UIVPROC)load("glColorP3uiv");
   1052 	glad_glColorP4ui = (PFNGLCOLORP4UIPROC)load("glColorP4ui");
   1053 	glad_glColorP4uiv = (PFNGLCOLORP4UIVPROC)load("glColorP4uiv");
   1054 	glad_glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)load("glSecondaryColorP3ui");
   1055 	glad_glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)load("glSecondaryColorP3uiv");
   1056 }
   1057 static int find_extensionsGL(void) {
   1058 	if (!get_exts()) return 0;
   1059 	(void)&has_ext;
   1060 	free_exts();
   1061 	return 1;
   1062 }
   1063 
   1064 static void find_coreGL(void) {
   1065 
   1066     /* Thank you @elmindreda
   1067      * https://github.com/elmindreda/greg/blob/master/templates/greg.c.in#L176
   1068      * https://github.com/glfw/glfw/blob/master/src/context.c#L36
   1069      */
   1070     int i, major, minor;
   1071 
   1072     const char* version;
   1073     const char* prefixes[] = {
   1074         "OpenGL ES-CM ",
   1075         "OpenGL ES-CL ",
   1076         "OpenGL ES ",
   1077         NULL
   1078     };
   1079 
   1080     version = (const char*) glGetString(GL_VERSION);
   1081     if (!version) return;
   1082 
   1083     for (i = 0;  prefixes[i];  i++) {
   1084         const size_t length = strlen(prefixes[i]);
   1085         if (strncmp(version, prefixes[i], length) == 0) {
   1086             version += length;
   1087             break;
   1088         }
   1089     }
   1090 
   1091 /* PR #18 */
   1092 #ifdef _MSC_VER
   1093     sscanf_s(version, "%d.%d", &major, &minor);
   1094 #else
   1095     sscanf(version, "%d.%d", &major, &minor);
   1096 #endif
   1097 
   1098     GLVersion.major = major; GLVersion.minor = minor;
   1099     max_loaded_major = major; max_loaded_minor = minor;
   1100 	GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1;
   1101 	GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1;
   1102 	GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1;
   1103 	GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1;
   1104 	GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1;
   1105 	GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1;
   1106 	GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2;
   1107 	GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2;
   1108 	GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3;
   1109 	GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3;
   1110 	GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3;
   1111 	GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3;
   1112 	if (GLVersion.major > 3 || (GLVersion.major >= 3 && GLVersion.minor >= 3)) {
   1113 		max_loaded_major = 3;
   1114 		max_loaded_minor = 3;
   1115 	}
   1116 }
   1117 
   1118 int gladLoadGLLoader(GLADloadproc load) {
   1119 	GLVersion.major = 0; GLVersion.minor = 0;
   1120 	glGetString = (PFNGLGETSTRINGPROC)load("glGetString");
   1121 	if(glGetString == NULL) return 0;
   1122 	if(glGetString(GL_VERSION) == NULL) return 0;
   1123 	find_coreGL();
   1124 	load_GL_VERSION_1_0(load);
   1125 	load_GL_VERSION_1_1(load);
   1126 	load_GL_VERSION_1_2(load);
   1127 	load_GL_VERSION_1_3(load);
   1128 	load_GL_VERSION_1_4(load);
   1129 	load_GL_VERSION_1_5(load);
   1130 	load_GL_VERSION_2_0(load);
   1131 	load_GL_VERSION_2_1(load);
   1132 	load_GL_VERSION_3_0(load);
   1133 	load_GL_VERSION_3_1(load);
   1134 	load_GL_VERSION_3_2(load);
   1135 	load_GL_VERSION_3_3(load);
   1136 
   1137 	if (!find_extensionsGL()) return 0;
   1138 	return GLVersion.major != 0 || GLVersion.minor != 0;
   1139 }
   1140